i'm clueless why simple animation code not working on apple watch.
-(void)showloadingscreen { [self.loadingimage sethidden:no]; [self.loadingimage setimagenamed:@"loading1"]; [self.loadingimage startanimating]; }
more details:
loadingimage declared
iboutlet wkinterfaceimage *loadingimage;
loading1, loading2, loading 3.... set of png images added to
images.xcassets folder in watchkit extensionmoving loading images watchkit app folder doesn't help
when don't call "startanimating", single loading images is
correctly displayed. (so, loadingimage isn't staying hidden due other code.)i tried replacing loadingimages few other pictures,
same result.works neither on simulator nor on device.
it's watchos 2 app.
any ideas on wrong?